Where proof surfaces
Proof shows up in two places:- Chat — the proof drawer below the composer shows a thumbnail grid for the current session. Captions render in full under each thumbnail; click to preview at full size.
- Lane and PR review — linked proof is surfaced alongside lane work and at PR closeout, where reviewers actually look.
Owners
A single proof can be linked to more than one owner. That link is what makes the artifact useful later, and adding an owner never drops the existing ones — provenance is preserved as evidence flows downstream.- Chat session — the conversation that produced it.
- Lane — the worktree the work happened in.
- Pull request — where reviewers actually look.
- Linear issue — when Linear is connected; attached at closeout.
- Automation run — when a dispatched agent or CTO worker captured it.
Review states
Every artifact moves through a small set of states so reviewers know what’s been judged:| State | Meaning |
|---|---|
| Pending | Captured, not reviewed yet (the default). |
| Accepted | Good evidence for the claim. |
| Needs more | Useful but incomplete — capture again. |
| Dismissed | Not relevant to the final result. |
| Published | Promoted to a PR comment or Linear issue. |
The lifecycle
Capture
Capture a screenshot, recording, trace, log, or verification note from the relevant chat or lane.
Attach
Link accepted proof to the PR, Linear issue, lane, or chat. The same artifact can ride along to several owners at once.
Good proof habits
- Capture after the relevant change is visible, not during the work.
- Write a caption that names the exact state being proven — “checkout succeeds, confirmation visible,” not “screenshot 3.”
- Keep a set to three to eight captures a reviewer can read in one pass; avoid dumping a screenshot after every click.
- Attach test output or a verification note when the proof is about correctness.
- Dismiss proof that no longer supports the final result, so the record stays honest.
Proof overview
What proof is and why it matters.
Proof configuration
Storage, retention, and troubleshooting.
